Textures
Textures is a curated library of hover-reactive brand textures for websites: fields of bars, dots, dashes, tiles or rings that answer the pointer behind a hero, header, pricing card, feature card or background. On phones they play by themselves while on screen. Ask Claude for a hover effect, a micro-interaction or an animated background. search_textures finds Textures by your words, placement or size; get_texture returns the exact file to write: one self-contained React component at components/textures/<slug>.tsx, no Tailwind, no dependency beyond React, under 16 KB. Every file is proven before it is served: it compiles in a fresh Next and Vite app, matches the original pixel for pixel, and does no work at rest. check_textures runs the Textures rules on what Claude wrote, and get_guidelines carries the integration rules in one page. Colours come from tokens that default to your project's foreground and background, so a Texture lands in your brand. Every Texture declares where it fits and what it costs, and holds still for visitors who prefer reduced motion. Free Textures need no plan. Pro Textures need a Textures Pro subscription; for anyone else Claude gets the price and the upgrade link, never the code. New Pro Textures arrive every week.
Details
https://textures.dev/mcp · streamable-http
